

Range: unlimited (shot spreads out as it travels)ĭamage: low (same as pistol, speed makes up for damage) The player begins level one with the brass knuckles and pistol.ĭamage: low (increased to that of the rocket launcher with the use of a bezerk pack) A few new monsters were added but otherwise the goodies and baddies were all familiar to anyone who had played Doom. Doom II's weapon arsenal was the same with the exception of the addition of a double-barreled shotgun. The levels of Doom II were, for the most part, much tougher than those of the original. Due to a ban on Nazi material, the German version of Doom II lacked these two levels as they contained graphics of swastikas and giant portraits of Adolf Hitler. There were also a few secrets and Doom II weapons added to these levels. The guy wielding two chainguns in one of the Wolfenstein 3D levels was replaced with Doom's cyberdemon. The German Shepards found in the first level of Wolfenstein 3D were replaced with Doom's bull/pig-like demon.

The sprite representing these soldiers firing is actually flawed: Regardless of which direction they fire in, they always seem to be facing the player when they shoot. Wherever there was a brown-uniformed, pistol-brandishing soldier in Wolfenstein 3D, there were four blue-uniformed soldiers with a submachine gun each.
#Show me doom ii hell on earth level 3 software#
This removed having to start stripped of weaponry every nine levels as the player started a new episode.ĭoom II's two secret episodes were recreations of the first and last levels of the first episode of Wolfenstein 3D (an earlier id Software FPS in which the player battled Nazis).
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Instead, all the levels ( save the two secret levels) were presented one right after the other. Nevertheless, Doom II was more popular than the original with more levels, monsters, and a double-barreled shotgun.ĭoom II abandoned the nine-levels-in-each-of-three- episodes format that its prequel and several other games in the first-person shooter (FPS) genre used. Unlike what Raven Software did with the Doom engine for their game, Heretic, id didn't make any really noticeable improvements upon the engine. As the title implies, the rampaging demonic horde that the player fought off Phobos, Deimos, and Mars, is now rampaging on Earth. Fully titled Doom II: Hell on Earth, Doom II is the 1994 sequel to id Software's legendary Doom (though I hardly think I have to mention that), published by GT Interactive.
